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30 moves make all the ghosts disappear. The stage starts with 20 ghosts, half of them armored. In between the gifts and the ghosts are varying rows of Iron and Golden Moving Blockers. Half of your turn count will be spent making gift matches to smash through the obstacles. At the same time you’ll have plenty of opportunities to gather up special gifts.
Be mindful of the layers of armor each Blocker has left and once you have enough gifts in your side of the grid, and feel confident enough in tackling the ghosts, then begin by invading their territory. Try and keep some of the Blockers in the lower rows intact and focus on the right-hand corner where the ghosts and obstacles are blocking additional gift hooks.