In 35 moves we have to free 6 birds. There are two separate grids in this stage. The first is rather wide with only three spawning gift hooks. The other one is split in two across the stage, and connected via teleporters. This one has more gift hooks but only two rows, making matches quite difficult to attain in that small amount of space. After a couple of turns, Time Bombs with a timer of 12 will spawn in one of the two grids. The birds are the priority but never forget to deal with the Time Bombs before they explode.
There will be plenty of opportunities for special gifts, so you can somehow manipulate the circulation in the smaller grid by stacking up striped gifts at the bottom. The explosions will be enough to clear the rows for the birds.