In level 16 we have 25 moves to free 24 snails of any color. At the bottom, these patches of fresh grass are Snails Emitters and new snails spawn from there. Before, when magnets were involved, we had to worry about spending our well-earned gems in case one of the snails got caught. This time, the snails spawn endlessly from the bottom and we are given plenty of time and opportunities to free plenty of them.
Progress may be slow as the match combinations become trickier with the magnets looming menacingly above each column. So why don’t you prepare for most consistencies by stacking up on random special gifts along the snails’ way?
Since the magnet can only pull at a single snail on every turn, most of the snails will stack up next to each other in the bottom. That doesn’t necessarily mean that we should wait for a successful match-3. We can also try and knock the snails back to freedom by combining the explosive gifts in those bottom rows where the snails huddle up. Big numbers and a quick countdown to your objective is guaranteed.
Force Field Tower Levels |
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Level 1 • Level 2 • Level 3 • Level 4 • Level 5 • Level 6 • Level 7 • Level 8 • Level 9 • Level 10
Level 11 • Level 12 • Level 13 • Level 14 • Level 15 • Level 16 • Level 17 • Level 18 • Level19 • Level 20 • Level 21 • Level 22 • Level 23 • Level 24 • Level 25 • Level 26 • Level 27 • Level 28 • Level 29 • Level 30 • Level 31 • Level 32 • Level 33 • Level 34 • Level 35 • Level 36 • level 37 • Level 38 • Level 39 • Level 40 • Level 41 • Level 42 • Level 43 • Level 44 • Level 45 • Level 46 • Level 47 • Level 48 • Level 49 • Level 50 |