In 30 moves, get rid of 5 vampire snails by any means necessary. The grid is divided in four parts, all connected via teleporters and separated by the moving Grid Barrier in the middle.
The level will always start with the snails in the middle. In each of the first five turns, a random snail will leave its place from the barrier and land in one of the grids. If you can manage to have a special gift in each of the four parts of the grid, then you’d be able to trigger a chain reaction that will take care of all the snails.
Otherwise, actively match gifts that don’t have any of the snail’s colors, making them disappear from the stage and hopefully spawning new ones that have the snails’ colors. In that way, you’ll be prepared for those flying mollusks by having a number of gifts of their color in all the grids.